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AgrikGex
09-05-2016,
SUPER RAD MISSION STATEMENT:
SRC is committed to producing high quality collectibles and products. We are a potluck of influences that include traditional art, high brow art, low brow art and pop art. Our goal is to inspire and invoke our audience’s imagination. SRC would like to cleanse the palette of the mundane with our offerings, incorporating projects that have good hearts and souls with a unique sense of design, humor and impeccable quality.

The company’s initial commercial endeavor was the Ningyo Project: Gosho Doll, a collaborative effort with well-known artists customizing figures based on an ancient traditional Japanese Gosho doll. The Ningyo Project was initially conceived as a research project—a study in interpretation of traditional art and its application in the contemporary art world, as well as a study of the relationship between nature, artist, form and the collector.

AldoCign
09-08-2016,
SRC is a company that has secured a portfolio of intellectual property and through various acquisitions of licenses, properties, and rights to utilize highly visible product brands, is well positioned for rapid growth in the $21 billion dollar per year toy industry. SRC specializes in translating licensing, branding concepts and intellectual property into tangible products including toys, figures, housewares and collectibles. SRC has developed properties including Dr Seuss, Love Is…, Tootsie Roll Industries, and Yo! MTV Raps to name a few. SRC has acquired evergreen and commercially viable licenses which attract much attention through grass roots marketing and PR campaigns with some traditional advertising and major promotional events such as Artist signings. Additonally the Company is presently negotiating licenses with Disney, Marvel and Warner Brothers to name a few.



MARKET OPPORTUNITY:
SRC has a team of professionals in place with a proven track record in identifying valuable intellectual property and trends, securing licensing and solidifying business relationships to insure the intellectual property rights, designing the product, and delivering of sales is undertaken in a profitable business model. Our talented team allows SRC to quickly react to the latest cultural trends by observing early trendsetters / shapeshifters and bringing high quality products to market efficiently.

SRC finds itself in a consumer product/art renaissance in which a formally niche, but still very sophisticated movement is expanding rapidly and is embraced by thousands of hardcore fans with sizeable disposable incomes, high profile boutiques and the large consumer markets. We have established ourselves as leaders in this product/art renaissance with our own fan base, growing popularity and market relevance.

AlexaderSep
09-08-2016,
There are many revenue streams benefiting SRC, such as the Boutique Market, The Specialty Market, The International Market, The Internet Market and The Straight To Consumer Market. Although we do not currently sell to The Mass Market, we are exploring different methods and strategies to integrate into this market, while concurrently retaining the integrity of our artists, licenses, brand name and product offerings. Historically, our main revenue stream has been generated from the wholesale of products into the Boutique Toy Market, which serves as our testing ground for each products viability.

As a product is proven to be viable in the Boutique Toy Market, we continue our efforts to roll it out into the Specialty Market (retail chains with less than 700 locations). The success of our licenses over the past year in the Boutique Market has garnered the attention of many specialty retailers and we are expanding operations to accommodate a ramp up in production to meet the demands of this very powerful and influential Specialty Market.

Another revenue stream comes from direct sales to the consumer through the Internet. SRC plans to employ this method in two instances – as a proving ground for licenses before taking them to retail, so we can control our own retail, and for specialized and limited edition runs.

The projected revenue over the next three years according to this plan is driven largely by wholesale sales to The Specialty Market, with little projected in the way of straight to consumer sales.

AlfredoMar
09-08-2016,
Chris has over 15 years of investment and executive management experience, he has bought and managed several private and public companies in his career, his last he grew from zero to 16 million in sales in 18 months through internal growth and acquisitions. Chris started his career on Wall Street with Merrill Lynch, he was also a successful OTC trader for several Wall Street firms including MH Meyerson, Mercer Partners and ETG. In 2000 he founded an investment fund with the strategy of not only trading but investing and building companies through not only internal growth but strategic acquisitions as well. He currently is the managing director and CEO of Piscataqua Growth Capital.

Sidney Richlin (Chief Development Officer)
Sidney Richlin is a veteran retail executive with wide ranging experience in the licensing and manufacturing of consumer products. Since the early age of 21, when he was named to a NBC top ten list of young entrepreneurs, Mr. Richlin has been involved in several successful startup ventures. His expertise in the identification of new product ideas and the securing of patents and licenses for these products led to early success in the apparel industry with licenses held from over 100 colleges as well as deals with music heavyweights including Prince, Michael Jackson, Ozzy Osbourne, and the House of Blues. Mr. Richlin’s companies rapidly grew to service several major national accounts such as Disney, Oakley, Mervyns, Cirque du Soleil, No Fear, Kikwear, and Six Flags.

Mr. Richlin’s successes in the licensing and sales of clothing led to the purchase of an established clothing company with major market accounts which he merged with the launch of his newly opened 18,000 square foot state of the art manufacturing facility. Through Mr. Richlin’s business development and recruiting efforts, the new entity grew to 150 employees and $5 Million in worldwide sales within the first few years of operation. By the late 90’s, companies under Mr. Richlin’s control owned hundreds of licenses, several patents, and had successful retail locations nationwide which prompted NBC to feature him in a special presentation of up and coming entrepreneurs.

In 1999, after the successful sale of his manufacturing and apparel company, Mr. Richlin founded Vital Toys. By 2000, ToyFare magazine recognized Vital Toys as one of the leading companies of the new millennium. Under Mr. Richlin’s guidance, Vital Toys has utilized its first mover advantage to quickly become a market leader within the expanding Hip Hop marketplace. Mr. Richlin was able to put together a partnership with one of the leading Rap stars in the world, Snoop Dogg. With Snoop Dogg by his side, Mr. Richlin was able to create a huge buzz as a result of his first Snoop Dogg figure which was proximately featured in Snoop’s From The Chuuch to The Palace music video. At the 2004 New York Toy Fair Tradeshow, CNN Headline news picked Vital Toys to interview about its unique products and of course the changing climate of the toy industry.

In 2005, Mr. Richlin Designed a line of wearable MP3 players that are designed to look like a Boom Box, Heart, Cross, etc. Mr. Richlin brings more than 20 years of expertise in the toy business to Super Rad Toys.